Sunday, 20 March 2011

Post-headache Syndrome. Also, iPhones.

Howdy, people! It seems that after playing Black Ops after work for a few hours, I managed to get a headache. So, like any responsible person, I tried sleeping it off. However, in my stupor, I woke up a little earlier than my 6am wakeup for Tafe (Also see: Pressing "Snooze" on my alarm util 7:30). It's 2:20am, and I have absolutely nothing to do!

So, I may as well see if there's any new games for the iPhone. While I do so, I may do a quick review on a game I certainly find appealing.

Infinity Blade!
Everyone who games on their iPhone should know of this game. Consider it the Crysis of mobile devices in terms of eye-candy. Infinity Blade uses the Unreal Engine 3, ported to iDevices by Epic Games! So yeah, onto the story...

You play a valiant Knight (Well, KnightS really. Darned generation-based storylines!) who is sworn to defeat the evil "God King", an Immortal tasked with.. I really have no idea. Something vague about evil spirits and monsters being released, chaos ensuing, etc. All the usual RPG stuff. Overall, though seemingly bland, the storyline DOES allow the gameplay to make some sense (Specifically, the Bloodlines).

One must battle through the servants of the God King in order to reach the dreaded Immortal himself, and destroy him. The God King is no easy foe, however, and wields the game's namesake, the Infinity Blade. The battles are fast-paced and exciting, and require some degree of reflexes.

The one thing which lets the game down though, is the lack of free-roaming. Choosing your path is a point and touch adventure, and nothing much else. However, walking around isn't really ideal gameplay. There are already plenty of chances to see the Unreal Engine in effect, since one can pan the screen around whenever they wish so they may see the sights that the engine offers.

Overall, I'd give this game a 4/5. The one thing that the game is missing is a detailed storyline with a bit more of a thrilling plot.

Anywho, with that over, some of you may be thinking "But Piesadamus, the iPhone is a phone, not a console!" While that may be true, it runs on the surprisingly powerful UNIX platform (The distro being iOS). As a Linux fanboy, I guess I see the potential for most Linux-based systems, especially the iPhone.

With that said, I've managed to get a somewhat-working Java runtime installed on my iPhone, which I attained via jailbreaking it. Quite a good decision, as I can now do my Tafe work on my phone. Pretty handy, no?

Anyway, it's nearly 3am now, so sleep may be a good idea. Goodnight, folks!


  1. haha i really loved the blog :P:P

  2. Hehe, java on iphone, yep, that's handy :P

  3. great post. looking forward to reading your next one